Course Level: | Beginner to Advanced |
Course Duration: | 4 Months | 8 Months |
Training Days: | Monday to Friday |
Training Time: | 4 hours / Day | Regular Office Time |
Course Mode: | IN-class (Offline) at our premises |
Course Type: | JOB oriented training |
Course Start On: | On Registration | Admission |
Class Size: | 1 to 1 | No Groups| No Batch |
COURSE BENEFITS
-
Considering is your last training: We assure for knowledge, so once your get job then your training will end.
-
Know your skills:Choose/Suggested a technology what you can do best.
-
Authenticate your skills: Entire course is on industrial practice so awarded with experience latter on placement.
-
Be highest paid fresher:We invented a unique model to get the job with highest starting salary, if you get good offer then US, you can join to them.
-
We don’t bind your ability: No specific course content, learn as much as you can, beyond the topics it helps to become logically sound.
What is Augmented Reality (AR)?
Differences between AR, Virtual Reality (VR), and Mixed Reality (MR).
History and Evolution of AR.
Milestones in AR development.
Key companies and technologies in AR.
AR Use Cases and Applications in various industries (education, gaming, healthcare, retail, etc.).
Augmented Reality (AR) training course for freshers involves a mix of technical instruction, practical exercises, and theoretical knowledge.
Understanding AR markers.
Types of AR (marker-based, markerless, location-based, projection-based).
Introduction to AR Development Tools.
Overview of popular AR development platforms (Unity with Vuforia, ARKit, ARCore, etc.).
Installation and setup of AR development environments.
Getting Started with Unity.
Introduction to Unity interface.
Basic Unity projects and scenes.
AR SDKs and Libraries.
Installing and configuring Vuforia in Unity.
Basics of ARKit (for iOS) and ARCore (for Android).
Working with first AR Application.
Creating a simple marker-based AR app.
Adding 3D objects to AR scenes.
Interactivity in AR.
Handling user input.
Adding interactivity to AR objects.
Plane Detection and Object Tracking.
Implementing plane detection.
Object recognition and tracking.
User Interface in AR.
Designing user interfaces for AR.
Best practices for UI/UX in AR applications.
Location-Based AR.
Using GPS and maps for AR applications.
Creating location-based AR experiences.
AR with Real-World Data.
Integrating AR with real-time data sources.
Examples of dynamic AR applications.
Techniques to optimize AR app performance.
Handling different devices and screen resolutions.
Testing and Debugging.
Common issues in AR development and how to fix them.
Tools for testing and debugging AR applications.
Define a final project scope and objectives.
Create a project timeline and milestones.
Development and Presentation
Develop the capstone project with periodic reviews.
Final presentation and demo of the project.
The courseware can be customized based on the specific requirements and skill level of the learners. Practical exercises and hands-on labs should be included to reinforce the theoretical concepts and provide practical experience with Linux administration. This course outline is intended as a general guide and may be customized to meet specific training objectives by trainer to trainer and candidates to candidates.
Hands-On Practice: The best way to learn AR development is through practical experience. Encourage regular practice and experimentation.
Continuous Learning: AR technology is rapidly evolving, so encourage continuous learning and staying updated with the latest advancements.
Students and enthusiasts interested in AR/VR/Mix virtual reality worlds.
This can be learned by any individual who has graduated, IT or non IT both.
LEARN WHICH BEST SUITS YOU
No limits on learning, no limits on duration, no limits on salary, no limits on interviews, learn as much as you can & get ready for your first job.
4 MONTHS TRAINING(CODE :- PTP 4)
-
4 months training duration
-
Monday to Friday (04 hours / Day)
-
Only practical based training
-
Individual 1 to 1 training
-
Professional developers as trainer
-
Stipend provide based on performance
-
Confirmed job – on-job training program
8 MONTHS TRAINING(CODE :- PTP 8)
-
8 months training duration
-
Monday to Friday (Regular office time)
-
Live & Direct work with team.
-
Stipend during training, Attractive salary offer.
-
+Unlimited placement, Dual job opportunity.
-
Get your first job offer on the day of joining.
-
IN as fresher OUT as experienced professional developer